Virtual Reality Experience Project

An illustration of a person in vitrual reality

Welcome to the information page for the Library Virtual Reality (VR) Experience Project! Here California public libraries may apply for the opportunity to receive (for free) a VR-enabled computer with pre-loaded educational programs, plus Oculus Rift head gear. Successful applicants will also receive installation assistance, training, and access to a web portal that will include resources for successful VR programming, as well as the ability to purchase additional computers and head gear at discounted prices.

For this process libraries will apply by jurisdiction. Jurisdictions may apply for equipment for up to two branches/locations.

Among the factors that will be considered during application review:

  1. need based on lower local income per capita (refer to the LIPC list at http://www.library.ca.gov/services/libraries/LIPCList.pdf);
  2. well-conceived plans for incorporating VR into library programming;
  3. diversity (we want to include libraries from a range of sizes, types and geographies);
  4. ability to provide a play area that is at least 7 x 5 feet (preferable, but not strictly necessary, as head gear can be provided that can be set up in a computer area for a seated or standing experience);
  5. bandwidth (robust bandwidth is preferable but not strictly necessary).

Your library does not have to be CIPA compliant to apply for this opportunity, though we will ask for this information on the application.

Apply button

PLEASE BE AWARE that in SurveyMonkey you must fill out the entire application in one session. We strongly suggest that you refer to a PDF version of the application and develop your answers before completing and submitting your application online.

Applications are due by Monday, April 24, 2017. Applicants will be notified by no later than Friday, April 28, 2017.

Questions? Contact Janet Coles at the California State Library (janet.coles@library.ca.gov) or Paula MacKinnon at Califa Group (pmackinnon@califa.org).

We recognize the generous support of Facebook/Oculus in bringing this innovative project to California's public libraries.

This project is supported in part by the U.S. Institute of Museum and Library Services under the provisions of the Library Services and Technology Act, administered in California by the State Librarian.